In part one of this interview, Sarah Marino told the story of the struggle to find her calling as a professional artist and how she got her first animation job – not in the art department – but as a production assistant. In this episode Sarah talks about her success in both animation and kidlit, her new gig as a background painter and VisDev […]
Interview With Sarah Marino: Visual Development Artist For Nickelodeon & Reel FX (Part 1) :: ArtCast #76
Two years ago, my friend and Oatley Academy colleague Sarah Marino appeared on what is, to date, the most frequently downloaded episode of The ArtCast: The Rising Stars Of Animation. Like every other guest on that show, Sarah has, as I predicted, gone on to great success. After wrapping as a visual development artist on The Book Of […]
The Freedom Of Limitations
Here’s a new portrait study in a digital “scribble” technique with which I’ve been experimenting. [ download the high res version ] I used a very limited number of values. …and if my Photoshop Brush Settings had been any simpler, I could have done it in Mario Paint. 100% Opacity. 100% Flow. No feathering. No soft […]
Interview With Pascal Campion (Part 2) :: ArtCast #75
“I can’t take ten steps without seeing something I want to paint or draw…” – Pascal Campion In part one of this interview, we learned about Pascal Campion’s early career and his development into a uniquely versatile professional artist. In this episode, Pascal manages to communicate to us how his creative mind actually works – which […]
Interview With Pascal Campion (Part 1) :: ArtCast #74
What does a successful artist look like? Many of us define success by the size of our fan bases, the popularity of our best clients and the amount of money in our bank accounts. But very few of us would agree that these are the most valuable aspects of life as a professional artist. Nothing […]