How do you build a portfolio that will land you that dream job? How do you make work that stands out in the crowd? More importantly, how do YOU stand out in the crowd? We talk about the seldom discussed aspects of getting a job that go beyond selecting which pieces to include in your […]
How To Get A Portfolio Critique From An Entertainment Industry Professional
I choose to be really accessible for a lot of reasons. One result of that accessibility is the inundation of critique requests. Unfortunately, there’s just no way I can critique the portfolios or websites of everyone who asks. The best advice I can give for getting professional and/ or experienced eyes on your work is […]
Interview With Disney Environment Painter Akiko Crawford & ‘The Avengers’ Set Sculptor Duncan Crawford :: ArtCast #54
Here’s a great interview with my Disney colleague Akiko Crawford and her husband Duncan Crawford. Akiko is a VERY talented Matte Painter and Environment painter who works in Visual Development like I do. And Duncan has worked as a sculptor on Super-8 and LOST (and he talks about that on the show), Pirates of the […]
Hard Work Pays Off For Young Steve Umbleby & Creative Collaborations At IlloPond.com :: ArtCast #53
Steve Umbleby’s career in Character Design takes another leap forward on account of his hard work, great attitude and remarkable talent. If you haven’t heard my first interview with Steve Umbleby, I recommend listening to it here. PLUS: How any project can find it’s finish if it can find enough artists.
Interview With Concept Artist Ryan Jones For ‘Back To The Future: The Game’ :: ArtCast #52
Ryan Jones’ first job is also his dream job. He’s a concept artist at Telltale Games where he designed stylized versions of Doc Brown & Marty McFly for Back To The Future: The Game. Click through, press play and listen to Ryan talk about his creative process, how he landed his gig as a concept […]