Brynn Metheney puts the “dragons” in Dungeons & Dragons.
While many of her animals come from imaginary worlds, they look like they could exist in this one…
In part one of our interview, we talk about Brynn’s childhood in the desert, how her father’s job as an engineer helped her understand creature design, and how she makes her animals feel so real…
Spoiler alert: it does not involve sitting still.
Ejiwa Ebenebe – now a producer on The ArtCast – joins me as co-host.
Listen To Part 1 Of Our Interview With Brynn Metheney:
Theme Music by Storybook Steve
Recurring Musical Segments by Kangaralien
Outro Music by The Years
Please Share Your Thoughts…
Today Brynn talked about finding the similarities in animals and using those “blueprints” to engineer imaginary creatures.
Have you ever found a new idea by closely observing reality?
Please share your thoughts on The Oatley Academy website!