In May of 2010, I was promoted to Character Visual Development Artist as I joined the crew of ‘Pixie Hollow Games.’ Suddenly, I went from designing props and tertiary background characters to designing brand new principal characters. …a rare and precious opportunity. My favorite of all the new characters we created for ‘Pixie Hollow Games’ […]
Tinker Bell & The Great Fairy Rescue: ‘Real World’ Props Visual Development
I had to paint a lot of real-world, turn of the century props for Tinker Bell And The Great Fairy Rescue and these are some of my favorites. Below are the designs for the biggest glue bottle in the world. That is because this glue bottle was made real and huge and was installed at Tink’s […]
Tinker Bell & The Great Fairy Rescue: ‘Fairy Transportation’ Prop Visual Development
In our most recent installment of the Disney Fairies series, the Fairies of Pixie Hollow travel to the mainland (rural England) and set up a Fairy Camp. The seasonal ritual comes with the logistical challenge of transporting large stores of Pixie Dust (which fuels fairy flight) as well as Tinker Bell’s mount, a mouse […]
Tinker Bell & The Great Fairy Rescue: Set Visual Development
To a human, it is a revolutionary convenience, but to a fairy it is a hostile environment. Here are some of the set designs that I painted for the antique car that is featured prominently in the girl-power finale of Tinker Bell and The Great Fairy Rescue which is now available on DVD & Blu […]
Alien Janitor: Process Video (part 2) :: ArtCast #23
Click Here to watch Part One of this series. This video was recorded in August of 2009. The ‘News’ announcements are outdated. The quality of the art, the video and the audio aren’t as strong as my more recent but I believe that the content is still worthwhile. In This Video :: In the second […]