This is the second part in a series of posts that will reveal some of the character, prop and shot design work that I did for the upcoming Weinstein Company/ Kanbar Entertainment production:Hoodwinked Too: Hood Vs. Evil.
If you are interested in seeing more of the development work that was produced for our film, you can visit Ryan Carlson’s site. Ryan was the Art Director on the movie and he has posted many of his redesigns of the principle characters.
Ryan’s work is AMAZING. He is a dear friend of mine and I owe most of my success in the animation industry to him. I highly recommend that you spend some time studying his art. Pay extra-close attention to the economy of brush strokes in his work. Download his images and zoom WAAAAY in and see how much he is able to define with so little effort.
As I mentioned before, Ryan and I, along with Jeff Siergey, designed a bunch of new characters for this sequel, but it was also a lot of fun to revisit the characters from the original film and give them a sort of budgetarily-inspired design boost.
I said last week that the new characters will remain secret until they appear in a trailer somewhere or until the release of the film in theatres, but there is one exception to that rule…
Today you get to witness a resurrection of sorts. This post features a “Castaway” character that was cut from an intermediate version of Hoodwinked Too.
I did this painting over a VERY rough render of a VERY low-poly model that was provided for me by the production.
When I started this painting I had very little to go on and thus, I had to invest a great deal in the design of this character. …and that is why I am sad that he is no longer in the film.
However, it should be stated that I completely agree with the cut. Its just sad that The Castaway had to go. I figured that since he is no longer in the movie, I may as well show you the design.
I think this character has a lot of appeal. I love the proportional distortions and the overall silhouette.
I am guessing that it was Jeff Siergey (head of story) that came up with the inital sketch of the character (although I am not certain) but whoever generated the initial concept did sucha great job of creating an intense, dynamic concept that the impact it lasted all the way through the design process.
As I was finalizing the design, I could still sense the ripple effect from the creative energy blast that was the initial concept sketch.
Thanks for reading! There are plenty more Hoodwinked designs where this one came from!
I am still working on the next podcast for this month but I promise it will be released by next Monday. Until then, go well.
Thoughts? Suggestions? Critiques? Email me at coatley [at] mac dot com. You can also find me on Twitter, deviantArt and Facebook.
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