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ArtCast #58: Artistic Growth Is NOT A Goal & How To Become An Early Riser

December 19, 2011

ArtCast #58

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IN THIS EPISODE ::

  • 5 Tips to make the new year productive and creatively fulfilling.
  • New Year’s resolutions I DON’T recommend.
  • What art & religion have in common.
  • How to learn to love early mornings.

PLUS: Music by Good Old War!
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F.A.Q., Inspirational, Podcasts
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My Daily Routine: Comics, Podcasts & Visual Development At Disney

October 1, 2011

Chris Oatley Speaking To A Group Of Students At Art Center College

People always ask me about my daily routine.

Sometimes this question is code for or coupled-with “Do you ever sleep?” and sometimes they just want to know what my work days are like at Disney.

Although a worthwhile productivity talk requires more words than this post can hold, I’ll share about my daily routine and my life at the studio. …which will give a little insight into my disciplines for productivity.

If you have more questions after reading this, please post them in the comments below and I will respond.

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Character Design, F.A.Q., Process Blogs, Visual Development
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How To Get A Portfolio Critique From An Industry Professional

March 4, 2011

I choose to be really accessible for a lot of reasons. One result of that accessibility is the inundation of critique requests.

Unfortunately, there’s just no way I can critique the portfolios or websites of everyone who asks.

The best advice I can give for getting professional and/ or experienced eyes on your work is to build relationship and add value.

Join Twitter, the blogs and the other communities where these professionals hover. Respond and comment. Be helpful and answer questions, provide recommendations, encouragement and never pester them. That’s how you get on the radar.

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Community, F.A.Q.
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How To Create A TV Show Pitch Bible for Animation From CTN-X 2010

March 3, 2011

People are always asking me how to pitch their ideas for animated TV shows.

I usually refer them to my  ArtCast episodes about pitching (find those here, here, here and here) and the book recommendations contained therein.

Pitching – as a concept is both complex and vague and my own opinions about pitching have dramatically changed over the last two years (listen to the episodes linked above).

That said, I just listened to the BEST advice about pitching that I have ever heard.

Heather Kenyon’s presentation How To Create A Pitch Bible is great in many ways: It’s concise (only about 40 minutes long), it’s informed (she’s an experienced, credible source) and it’s current.

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“Hoodwinked Too” Finally Gets A Release Date

February 10, 2011

‘Hoodwinked Too: Hood Vs. Evil’ has been in legal purgatory for like, ever… …and now we finally have a release date.

Johann The Happy Yodeler was one of my favorite characters to work on. Mostly because all I had to start with was a VERY loose story sketch. Which is to say, I had a lot of influence in the design. I’ll post more of my character and prop paintings here in the coming weeks.

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ArtCast #50 :: Digital Comics, Ergonomics & How To Deliver Every Time

October 13, 2010
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IN THIS EPISODE ::

I share some listener feedback and discuss how artists can develop consistency and professionalism through fundamentals and a refusal to settle for less.  I also briefly address the ongoing debate about digital comics and I talk about a new sit/ stand ergonomic solution for my workstation.

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Community, F.A.Q., Podcasts
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ArtCast #48 :: Avoiding Artistic Burnout

July 21, 2010
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IN THIS EPISODE ::

This one has a bit of a slow start (some heavy editing helped quite a bit) but it has a big finish: How I avoid burnout. I explore every possible creative block that I can think of and provide some practical advice for how to stay focused and fruitful during creative droughts.

Also: I talk about the NEW ChrisOatley.com which will be launching very soon and I make an apology for an insensitive comment I made in Episode #47.

PLUS: A new song from Storybook Steve.
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F.A.Q., Inspirational, Podcasts
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The 2 Secrets To Success In Animation :: In Seven Sentences

July 14, 2010

As you might guess, I find myself giving portfolio and career advice to animation industry hopefuls all the time.

There’s always a list of questions about the objective aspects of the portfolio like page count, layout, type of book, captions and the location of a homemade mediocre logo but none of that really matters… …not if the art is good enough to get the artist hired.
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7 Sentence Blogs, F.A.Q., Inspirational
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