This is the transcript for the podcast episode An Indie Sci-Fi Short Film With A Big-Budget Look: The Making Of ‘Project Arbiter’ :: ArtCast #78 To listen to the podcast click here. Chris: This is Chris Oatley’s artcast, episode 78 – The Making of Project Arbiter, an independent sci-fi short film with a big budget look, […]
Why Your Concept Art Portfolio Is Being Ignored (Part 2)
Craig Mullins, Iain McCaig and Neville Page got it all wrong… If you want to be a successful concept artist, don’t follow their example. It’s far too risky. If they knew anything about concept art, they would stop producing such ground-breaking/ mind-blowing/ industry-defining work and just stick to slight variations of the familiar… Of course, I’m […]
Why Your Concept Art Portfolio Is Being Ignored (Part 1)
If I see one more green-tinted, over-textured digital painting of a wrecked spaceship I’m going to… …do absolutely nothing. I won’t tell any of my friends about it. I won’t share it online. …and I certainly won’t buy a book full of similar images. Not because I’ll hate it. …because it won’t make me feel […]
Top 10 Essential Concept Art Books: Part 2
This is part two in a series about my top 10 favorite concept art books (in no particular order). In part one, I explained that, to make the top 10, these books had to meet two criteria. I won’t repeat myself here except to say that they all possess both inspirational and educational qualities. I know […]
Top 10 Essential Concept Art Books: Part 1
My favorite concept art books have two things in common: 1.) The work inside is so inspiring that every time I open one of them, I’m overtaken by a wave of pure, tingling fandom. 2.) They each contain a unique revelation of the actual filmmaking (or game-making) process. By popular demand (and in no particular […]