This is the transcript for the podcast episode Interview With Sarah Marino: Visual Development Artist For Nickelodeon & Reel FX (Part 1) :: ArtCast #76. To listen to the podcast click here. Chris: Chris Oatley’s Artcast, episode 76, an interview with Sarah Marino, background painter and visual development artist for Nickelodeon, part one.
Good Character Design Goes Deep
Think about your best friend. How long did it take for you to really get to know each other? Hopes and fears, experiences and expectations, strengths and weaknesses, victories, failures, pet peeves and passions… Whether he or she is your spouse, partner, close family member, colleague or high school BFF, the friendship has taught you […]
Interview With Wouter Tulp – Illustrator, Character Designer & Caricature Artist: ArtCast #67
“I have to be really honest with myself and I have to be open to my own critique. One rule that I live by is that when I see that my work can be better, I have to make it better.” -Wouter Tulp Wouter Tulp is one of the most truly versatile artists I’ve ever […]
Interview With Character Designer Brett “2D Bean” :: ArtCast #62
“It’s tough. You have to have to relax a little bit. You have to kind of let yourself wander and play a bit. …but then you have to have a purpose for the character.” -Brett Bean At age 10, Brett “2D Bean” wanted to be a rock drummer but his Mom told him to become […]
Characters & Competition: Interview With Animation Legends John Pomeroy & Tom Bancroft (Part 1) :: ArtCast #61
You could power the entire Walt Disney World Resort with the passion that was captured in this podcast episode. My plan for this episode was simple: Get these two living legends in a room and press RECORD. And that’s all I had to do… John Pomeroy started animating at Disney just a few years after Walt died. He […]